Archive for the 'Computer Graphics' Category

Amélie Poulain

July 14, 2008

It’s kind of stop-and-go modeling of Amelie, one of the most fabuleux characters in modern movies. I had to do it bit by bit between my projects, and had to post it—or I’d let the dust settle on it in my basement. Still I’m not satisfied with the textures, lips bump, and some [...]

Save the hassle, get cheap wine.

July 13, 2008

Painted in ZBrush, grabbed as alpha, made it 3d. That’s that. Provided the shot was ready within minutes, I don’t think I’d get any cheaper wine than one (of course, it’s not animated).

Field of Depth

July 9, 2008

A depth-of-field render on roughly 5 million triangles with 60 point-lights and as many shadow maps.
(Lighting: Binary Alchemy Light Rig on Paul Debevec’s HDR probe)

Another Test

June 13, 2008

Jolie’s lips were used as modeling reference, though it’s not quite there just yet. Not that I’m a fan of her, but as far as the lips-thing goes, you can’t look any further than Mrs. Pitt’s stuff.

Weirdo Hairdo

May 24, 2008

I did some tests with XSI hair. I’ll make natural hairs for this character later, for now I like it this way. The MuhHair shader is used for hair shading, and an extreme size ratio between root and tip makes it suitable for illustration hair look.

Beauty is Sub-Skin Deep – Part I

May 19, 2008

It’s been wisely said and widely believed that beauty is only skin deep. It’s debatable whether CG world was bought into the wisdom, but the skin-deep shading is no more the case these days. Beauty is certainly deeper than skin. I firmly believe that this concept has become one of many pitfalls in bringing [...]

{3}Delighted with Affogato

May 2, 2008

Affogato, Wiki says, is a coffee-based beverage or dessert, which also refers to the act of topping a drink or dessert with espresso. Interesting. I have no idea about the ritual, really, but no problem. It’s not about that Italian affogato. It’s about Affogato, a RenderMan interface for Softimage|XSI developed by Rising Sun Pictures [...]