Field of Depth

A depth-of-field render on roughly 5 million triangles with 60 point-lights and as many shadow maps.
(Lighting: Binary Alchemy Light Rig on Paul Debevec’s HDR probe)

A depth-of-field render on roughly 5 million triangles with 60 point-lights and as many shadow maps.
(Lighting: Binary Alchemy Light Rig on Paul Debevec’s HDR probe)